28 Toys, namely, action figures and accessories therefor, play sets for action figures, plush toys, inflatable toys; children's educational games for developing knowledge and skills in the alphabet, cognition, colors, communication, cooking, counting, creativity, dexterity, fine and gross motor activities, finance, following directions, arithmetic reasoning, aural reasoning, pattern completion, reasoning by analogy, serial reasoning, spatial visualization, picture and figural classification, picture and figural analogies, picture and figural series, pattern matrix, geography, history, languages, memory, safety, science, social interaction, storytelling, spelling, time, and vocabulary; toy jewelry, card games, board games