9 Computer application software for mobile phones, computers, handheld computers, smart televisions, portable media players, smart watches, virtual reality headsets and touchscreens, namely, software for operating a virtual classroom; communication software for connecting users in a virtual classroom; computer game software for use in a virtual classroom; education software for use in a virtual classroom featuring instruction in core subjects at the primary, secondary and post-secondary levels and leadership, management, administration, accounting, health and safety, computer, customer service, cultural awareness, human resources, and substantive training courses for government, industry and community organizations; virtual classroom simulation software for use in digital computers