9 Computer application software for mobile phones, smart phones, tablet computers, handheld computers, portable media players, namely, software for teaching home school, nursery school, pre-school, pre-kindergarten, kindergarten, primary school, and elementary school disciplines for use in the field of reading and literacy education for children; downloadable computer application software for handheld computers, namely, software for teaching home school, nursery school, pre-school, pre-kindergarten, kindergarten, primary school, and elementary school disciplines for use in the field of reading and literacy education for children; digital media, namely, CDs featuring instruction in reading and literacy education for children; digital media, namely, DVDs featuring instruction in reading and literacy education for children; computer software and programs, recorded, interactive, distributed online, downloadable, downloaded from the internet, machine readable, and in computer accessible form for teaching home school, nursery school, pre-school, pre-kindergarten, kindergarten, primary school, and elementary school disciplines for use in the field of reading and literacy education for children; recorded electronic game software and programs; computer game programs; software for teaching home school, nursery school, pre-school, pre-kindergarten, kindergarten, primary school, and elementary school disciplines for use in the field of reading and literacy education for children; video game cartridges; entertainment software for teaching home school, nursery school, pre-school, pre-kindergarten, kindergarten, primary school, and elementary school disciplines for use in the field of reading and literacy education for children; downloadable computer programs for teaching home school, nursery school, pre-school, pre-kindergarten, kindergarten, primary school, and elementary school disciplines for use in the field of reading and literacy education for children; computer programs recorded on tapes for teaching home school, nursery school, pre-school, pre-kindergarten, kindergarten, primary school, and elementary school disciplines for use in the field of reading and literacy education for children; computer software for use in recording, organizing, transmitting, manipulating, and reviewing text, data, audio files, video files and electronic games in connection with TV, computers, music players, video players, media players, mobile phones, and portable and handheld digital electronic devices; computer software to enable authoring, posting, uploading, downloading, transmitting, receiving, editing, extracting, encoding, decoding, playing, storing, organizing, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information over the Internet or other communications network; digital music downloadable from the Internet; downloadable electronic publications in the nature of books, textbooks, reference books, instruction books, information books, children's books, student workbooks, periodic publications, magazines, newsletters, newspapers, manuals, seminar and lecture notes in the field of reading and literacy education for children; education software and computer programs featuring instruction in reading and literacy education for children; educational materials in the form of pre-recorded audio and visual media featuring instruction in reading and literacy education for children; electronic publications, namely, books, textbooks, reference books, instruction books, information books, children's books, student workbooks, periodic publications, magazines, newsletters, newspapers, manuals, seminar and lecture notes featuring instruction in reading and literacy education for children recorded on computer media; embedded computer software used as an electronic feature found on cellular or mobile phones that allows users to play and download electronic games, listen to and download ring tones and music, and view and download screen savers and wallpapers; films bearing recorded educational material featuring instruction in reading and literacy education for children; interactive educational game programs for use with video and telecommunications apparatus