41 entertainment services, namely, providing on-line interactive multiplayer computer games played via computer networks and global communications networks in the field of banking, credit, money management, investing, investments and financial matters; on-line journals, namely, blogs featuring banking and financial information and history and information regarding on-line computer game community events, features and news; educational services, namely, providing on-line training in the field of banking, credit, money management, investing, investments and financial matters