28 Games, namely, card games, matching memory games, parlor games, action skill games, hand held unit for playing electronic and video games, manipulative games, role playing games, non-electric and non-battery powered board games, multiple-deck non-suited card games, dominoes, bingo game playing equipment and tangram puzzle games; puzzles, namely jigsaw puzzles, manipulative puzzles, three-dimensional puzzles, electronic and non-electronic puzzles, namely, wood activity puzzles, and cardboard-backed jigsaw puzzles, including three-dimensional puzzles; educational science and hobby craft kits