41 education, namely, providing classes, workshops and seminars in the fields of computers, computer hardware, computer software, computer peripherals, computer systems, computer networks, computer-related equipment, computer security, information technology, electronic commerce technology and global computer network technology, and related fields; providing of training in the fields of computers, computer hardware, computer software, computer peripherals, computer systems, computer networks, computer-related equipment, computer security, information technology, electronic commerce technology and global computer network technology, and related fields; entertainment in the nature of providing audio, video and multimedia content via a website featuring audio, video, and prose presentations about computers, computer hardware, computer software, computer peripherals, computer systems, computer networks, computer security, information technology, electronic commerce technology and global computer network technology, mobile computing, communications networks and devices, and telecommunications equipment and devices, accessible via wired and wireless communications devices; providing interactive computer games; providing current event news via wired and wireless communication devices; sponsoring, developing, and carrying out sporting and cultural events; arranging conferences, seminars and exhibitions for educational purposes in the field of computers, computer hardware, computer software, and information technology