41 computer games provided through local area computer networks, global area computer networks or other networked computer systems; amusement parks; amusement rides; amusement centers; arranging and conducting of seminars and workshops in the fields of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environmental, personal growth and health; publication of books; providing educational information on the subjects of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health via a global computer network; vocational educational services, educational services provided on-line or via courses of instruction, all in the fields of business, marketing, motivation, education, ethic, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environment, personal growth and health; educational and entertainment services, namely, providing motivational and educational speakers; teaching and training in the fields of business, marketing, motivation, education, ethics, morality, social awareness, social welfare, social skills, life skills, interpersonal skills, behavioral problems, environmental, personal growth and health