41 Entertainment services, namely, providing computer and video games through television broadcasts, a global computer network, satellite transmissions, cable transmissions, and a global digital cellular and satellite mobile phone transmissions; entertainment services, namely, television programs in the field of news, sports, comedies and video games; educational services, namely, conducting seminars, conferences, and workshops in the field of math, science, history, sociology, and languages provided via a global computer network; publishing of books, magazines, films in the field of science, sports, finance, health and video games; training , namely, training courses in the use and operation of data processors and telematics; production of television drama series, situation comedies, and cartoons; production of cinema movies; rental of cinema movies, cinema theatre services, and production of motion picture films