16 printed matter, namely, cards, pamphlets and manuals, all featuring information about video games; video game machines; pre-recorded computer software for use in accessing global computer networks via a terminal unit system, computer software for use in data writing that permits the recording of data to various media for computers, computer software for use in permitting applications to function on different platforms, computer software for use in playing computer games and for use in playing video games, integrated circuit cards, namely, smart cards, video game cartridges