28 television games and software for television games, namely, interactive video games of virtual reality comprised of computer hardware and software; video games, namely, coin-operated and automatic video games in the nature of amusement machines and interactive video games of virtual reality comprised of computer hardware and software; coin-operated vehicle for use in amusement parks; electronic game machines, namely, video and video output game machines, LCD game machines, ball pitching machines, and coin and non-coin operated pinball machines; arcade games; computer games, namely, computer game equipment containing memory devices, namely, discs, counters for games, computer game programs, tapes, and software, and interactive multimedia computer game programs; card games and promotional game cards; balls for games, namely, baseballs, paddle balls, pinballs, tennis balls, billiard balls; and sports balls; checker sets; chess sets; magic tricks; darts; dice; dominoes; gloves for sports and games, namely, pinball gloves, baseball gloves, and golf gloves; marbles for games; stuffed toys; toy figures; toy robots; toy vehicles; toys for intellectual training, namely, baby multiple activity toys and board games; musical toys; toy tops; kites; and plastic model kits, namely, toy model hobby craft kits, toy model train and airplane sets, scale model airplanes, and toy model vehicles and related accessories sold as units