41 education and entertainment services; namely, (1) a sports museum, (2) a sports entertainment facility featuring participatory, passive and interactive games, rides, videos and films, and memorabilia, ralating to a variety of competitive and recreational sports, (3) an amusement arcade featuring a sports motif and passive, interactive and participatory sports experiences, (4) and amusement park featuring rides and entertainment with a sports motif, (5) classes, seminars and exhibitions on sports skills, sports conditioning, rules, coaching and fitness, and (6) movie presentation services and visual exhibitions related to sports and sporting activities