41 Arranging and conducting online and in person educational talks, speeches, demonstrations, seminars, workshops, exhibitions, interviews, conferences and networking opportunities in the field of engineering, marketing, leadership, mentorship, community, metaverse, computer games, gaming, finance, blockchain, virtual currency, NFTs and digital tokens for cultural or entertainment purposes; entertainment services, namely, providing online non-downloadable photographic, audio, video and prose presentations featuring educational conferences, live and videotaped talks in the fields of engineering, marketing, leadership, mentorship, community, metaverse, computer games, gaming, finance, blockchain, virtual currency, NFTs and digital tokens; computer services, namely, hosting software, websites, and other computer applications of others on a virtual private server featuring an on-line multimedia virtual environment in which users can interact for entertainment purposes; entertainment services in the nature of organizing and conducting social entertainment and educational events being workshops, seminars, classes, lectures, symposiums, virtual seminars, virtual classes, and virtual lectures in the fields of engineering, marketing, leadership, mentorship, community, metaverse, computer games, video games, gaming, music, film, finance, blockchain, virtual currency, virtual avatars, NFTs, and digital tokens, where the proceeds go to charity or public benefit; Organizing and arranging entertainment exhibitions, competitions and social entertainment and educational events rendered live at indoor and outdoor venues and through the Internet being art exhibitions, exhibitions in the fields of video and computer games and the Internet for educational or entertainment purposes, video and computer game competitions, and educational services being workshops, seminars, classes, lectures, and symposiums in the fields of engineering, marketing, leadership, mentorship, community, metaverse, computer games, video games, gaming, music, film, finance, blockchain, virtual currency, virtual avatars, NFTs, and digital tokens; providing online news, information and commentary in the fields of leadership development training, mentorship being mentoring others, metaverse being online immersive virtual environments that users can explore and modify and in which users can interact for entertainment and educational purposes, computer games, gaming, computer and video game players; on-line journals, namely, blogs in the fields of engineering, marketing, leadership, mentorship, community, metaverse, computer games, gaming, finance, blockchain, virtual currency, NFTs and digital tokens; providing online interviews featuring celebrities, business people, gamers, entrepreneurs, mentors, leaders in the fields of engineering, marketing, leadership, mentorship, community, metaverse, computer games, gaming, finance, blockchain, virtual currency, NFTs and digital tokens for entertainment purposes