42 Computer services, namely, providing online environments in the nature of metaverses and virtual worlds for playing games, creating avatars and user profiles, creating and sharing audio, visual, and audiovisual content, enabling access to, analyzing and processing electronically stored information, exploring, meeting, and communicating with other users and players, and collecting, acquiring, and exchanging virtual items; computer services, namely, creating an online community for users to access online metaverse platforms; creating an on-line community for users for digital assets, non-fungible tokens, and metaverses and online worlds; platform as a service (PAAS) featuring computer software platforms for use in playing games, creating avatars and user profiles, creating and sharing audio, visual, and audiovisual content, enabling access to, analyzing and processing electronically stored information, exploring, meeting, and communicating with other users and players, and collecting, acquiring, and exchanging virtual items in metaverses; software as a service (SAAS) featuring computer software platforms for use in playing games, creating avatars and user profiles, creating and sharing audio, visual, and audiovisual content, enabling access to, analyzing and processing electronically stored information, exploring, meeting, and communicating with other users and players, and collecting, acquiring, and exchanging virtual items in metaverses